Learning games for children aged 4 to 10. They work with the internet switched off, they carry no advertising, and they collect nothing about your child. One small price, once, or nothing at all.
Dig up gems, answer a maths or spelling question to keep them. Ten areas, nineteen gems, questions that follow the child.
Same rules every time: offline, no advertising, nothing collected. If a game cannot be played on a plane, it is not finished.
Car trips, planes, waiting rooms, patchy reception at the shops. A game that needs a connection is a game that fails exactly when you need it.
There is no ad network in these apps. Nothing interrupts a six-year-old mid-question, and nobody is bidding on your child's attention.
No accounts, no sign-in, no analytics. Names and scores are saved on the device and never sent anywhere, because they are never sent anywhere.
No subscriptions and no in-game currency. Purchases sit behind a gate a young child cannot pass.